﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;  
namespace XFGameFramework.Localization
{

    public enum TranslateAPI 
    {
        [Tooltip("百度翻译")]
        Baidu,
        [Tooltip("有道翻译")]
        Youdao
    }

    [Serializable]
    public class TranslateConfig 
    { 
        [Tooltip("APP ID")]
        public string app_id;
        [Tooltip("密钥")]
        public string secret_key;

    }

     
    public class LocalizationSettings : ProjectSettingsScriptableObject<LocalizationSettings>
    {

        [Header("百度翻译配置")]
        public TranslateConfig baidu;
        [Header("有道翻译配置")]
        public TranslateConfig youdao;

    }

}

